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Posted

Ok, https://control.citadel.helioho.st/ works now, and the server is running :

server.js is running. Stop
Current memory usage: 64.07 MB
Estimated 24 hour usage: 90.10 GB - Check Load

Logs: Clear Logs - Full Logs

[2025-06-27 22:06:54] Starting server.js.
SERVER STARTED AND RUNNING
Server running on port 8080
[2025-06-28 08:26:41] Starting server.js.
SERVER STARTED AND RUNNING
Server running on port 8080

 

However, the websocketsin the game itself seem to be still be blocked :

 

network.js:3 WebSocket connection to 'wss://citadel.helioho.st/' failed:
  setupWebSocket @ network.js:3
  (anonymous) @

game.js:39

Is there something i should do in wss.citadel.helioho.st ?

Posted

Ok, I created the proxy to port 8080 on wss://wss.citadel.helioho.st and it seems to be working

root@control [~]# ./websocat wss://wss.citadel.helioho.st
hello
^C

And the logs show this

image.png.800e9f84adc47a82dd099e611b4032b5.png

Posted

Indeed it's now  working on https://wss.citadel.helioho.st/ ! Thank you !!

However https://citadel.helioho.st/ had a nicer ring to it 😄, i'm guessing it's not possible to use this domain instead, because of the websockets issue ? (swap https://citadel.helioho.st/ and https://wss.citadel.helioho.st/  ?)

 

I'm down for trying to move the files myself, but don't want to break anything in the process, as I haven't understood completely how it got solved.

 

Also, I've used the 8080 port randomly, since 3000 was taken. Is it smart to have used this one, and not a more obscure/random one ? Does it make a difference ? (since you said "There are 65535 internal ports, and only a handful are in use by other users")

 

Thanks again

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