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Ok, https://control.citadel.helioho.st/ works now, and the server is running :

server.js is running. Stop
Current memory usage: 64.07 MB
Estimated 24 hour usage: 90.10 GB - Check Load

Logs: Clear Logs - Full Logs

[2025-06-27 22:06:54] Starting server.js.
SERVER STARTED AND RUNNING
Server running on port 8080
[2025-06-28 08:26:41] Starting server.js.
SERVER STARTED AND RUNNING
Server running on port 8080

 

However, the websocketsin the game itself seem to be still be blocked :

 

network.js:3 WebSocket connection to 'wss://citadel.helioho.st/' failed:
  setupWebSocket @ network.js:3
  (anonymous) @

game.js:39

Is there something i should do in wss.citadel.helioho.st ?

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