Van Posted June 19, 2007 Posted June 19, 2007 A while back I decided that I was going to learn how to create and code a multi player flash game.... Well let me tell you.... That was no fun.... So I just wanted to see what programming language is best suitable for programming a game? It can be anything from Flash/Action script to C++ to QBasic - Van
andy Posted June 19, 2007 Posted June 19, 2007 So I just wanted to see what programming language is best suitable for programming a game? Depends on the game really. If you want a big desktop based game then performance is critical so anything that runs through interpriters is a no-no. In that case I would go for C/C++ probably using OpenGL If you want a website based game I would go with PHP and a MySQL backend, but there are quite a few other languages that could be used server side. If your producing small games you might want to look at using Python and PyGame
DarkMunk Posted June 21, 2007 Posted June 21, 2007 If you want to program something a little more advanced using DirectX support (including shaders, BSPs ect...) and wouldn't mind using C++ then there's a really nice 3D Engine/Library which is open source called Irrlicht. It also has brilliant Newton Physics support. http://irrlicht.sourceforge.net I've got a friend who's programming a 3D version of my online Role-Play with it, and it produces some beautiful results.
AverageJoe Posted June 26, 2007 Posted June 26, 2007 I'm using python and pygame to learn to make games as i'm a beginner. Look here for help http://www.gamedev.net/community/forums/ GameDev.Net Discussion Forums
karath Posted June 27, 2007 Posted June 27, 2007 Check out kingdomofloathing www.kingdomofloathing.com its an online java based game with lots of stuff FUN
Deranged Gamers Posted July 7, 2007 Posted July 7, 2007 I know microsoft has a game maker that makes games for X-Box 360 and computer.
Deranged Gamers Posted July 8, 2007 Posted July 8, 2007 I want to use JavaScript like RuneScape, maaybe give thar a try.
ShannenName Posted July 8, 2007 Posted July 8, 2007 Runescape uses Java not Javascript, it's totally different!
Geou Posted July 12, 2007 Posted July 12, 2007 Personally, I use Game Maker, which is a great and beginner-friendly program for developing games. Actually, I have a game right now I'm making (based on an anime series) that currently has over 6,000 downloads, and is increasing every day. I can link you to it if you would like.
Van Posted July 27, 2007 Author Posted July 27, 2007 Personally, I use Game Maker, which is a great and beginner-friendly program for developing games. Actually, I have a game right now I'm making (based on an anime series) that currently has over 6,000 downloads, and is increasing every day. I can link you to it if you would like. I used to use Game Maker back when it was 4.1 I think... Any ways, it was when it was owned by Mark Ovemars(?) still. But last month or so I went to the web site to find that it had changed owners to some commercial company, and that it was now 7.0 How much has it changed/stayed the same? Is it still worth using? I'm just wondering because it truly 'was' amazing and possibly still is... - Van
Kyougi Posted July 27, 2007 Posted July 27, 2007 The Game Maker Language is not a programming language. Anyways, Mark merged with YoYo Games. The result is a more restricted license basically saying that YoYo Games owns everything you make.
Geou Posted July 30, 2007 Posted July 30, 2007 I wouldn't say that. It's just there so that if some idiot makes a horrible gory, pornographic game that's commercial and sold to minors, then Yoyo wouldn't be held responsible. They wouldn't try to own everything that you make, that'd just make them seem horrible and lose customers. Also, why do you say that GML isn't a programming language. It's pretty capable, although only usable within Game Maker.
awesomegamer Posted July 30, 2007 Posted July 30, 2007 GML is interpreted at least twice, and possible a 3rd time depending on how you use strings.
Kyougi Posted July 31, 2007 Posted July 31, 2007 I wouldn't say that. It's just there so that if some idiot makes a horrible gory, pornographic game that's commercial and sold to minors, then Yoyo wouldn't be held responsible. They wouldn't try to own everything that you make, that'd just make them seem horrible and lose customers. That was the way with the old license. Mark was not responsible for game content made with Game Maker, however, the difference is that he did not own all of our content. In the new license, it clearly states that anything made with Game Maker 7 is the property of YoYo. If some idiot makes a gory pornographic game that's commercial and sold to minors, YoYo owns it.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now