Hey guys, I'm trying to write my own graphics header.
I've tested myself by witting one in OpenGL by only drawing things point by point.
I made my own line drawing, circle drawing functions, etc.
I made my own transparency and image drawing functions.
But now I want to, if possible, write directly to the video memory char by char if I can.
But from what I've found on Google, it doesn't work.
I made a pointer array to the video memory but it just didn't work.
Can someone give me a small piece of code that just writes a char of data, or even an int, or whatever, to the video memory at a position.
I wan to do as much of the work myself at as low of a level as possible in C++.
Thanks