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Posted

Oh Gosh!! , I cannot wait for this game! The developers have retained the old Underground racing look to it this time, except with a lot more beautifull cars.

 

Click here for screenshot

Posted

Well since the engine core of game is same as that NFS U-II. hence if u played NFS U-II then u would be able to play this game as well.

  • 2 weeks later...
Posted
Need for Speed Carbon is the latest entry in EA's long running racing series.This year's game is an ambitious expansion of the key features that have made the series popular with new elements that have come out of the team's research into the racing scene. The big hooks this year are canyon racing, racing crews, and car class affiliation. The heart of the game's career mode is a battle for control of a city. The game's setting is a massive free roaming metropolis that's bigger than the one seen in last year's Most Wanted. In addition, you'll find massive canyons that will serve as the stage for the unique boss battles. The action in the game will find you building up a crew of racers to help you take over the city neighborhood by neighborhood and mastering the three car classes--tuner, muscle, and exotic. Furthermore, EA's Vancouver based studio is trying out some interesting expansions of the car customization feature seen in previous games.

 

The game's premise casts you as an established racer who got involved in the blacklist shenanigans of Most Wanted and is now returning to the game's city to right a wrong done to you. The exact details of the story are being kept under wraps, especially when it comes to what, if any, ties it has Most Wanted's narrative (which naturally makes us think there is), so we weren't able to find out too much. One thing we do know is that the game's narrative will again play out via cinematics handled by the director that did Most Wanted's. However, in keeping with the game's tone, the cinematics will have a different feel from Most Wanted's awesomely campy movies

 

In terms of gameplay, Need for Speed Carbon stays true to the open world framework of its predecessors but manages to trick it out considerably. The core experience has you traveling through the massive city that is the main stage for the game's action and challenging other crews for control of their territory. As you defeat them you'll take their 'hood and your rep will grow. Obviously taking on racing crews will present a sizeable challenge that is more than one man can handle. Fortunately you'll be able to recruit a posse of wingmen to help you out in your quest. The wingmen will present a unique new twist to the gameplay as each will offer unique abilities you can call on during a race to give you an edge. What we've heard of so far are blockers, scouts, and drafters. So, for example, you could call on a blocker wingman to help you get past or slow down an opponent. Where things get really interesting with the wingmen though are the abilities they'll have outside of a race. Though the team isn't giving up all the details on how this will all work just yet, they shared the different out of race abilities and offered some info on what to expect from them, mechanics and fabricators will affect how much you'll be able to customize the performance and visual aspects of your car while influencers will impact how you interact with groups such as the police in the game.

 

Once you and your crew have managed to defeat the opposition in an area, you'll find yourself in a boss fight that highlights another unique addition to the experience, the canyon race. The canyon races are unique two stage competitions that find you testing your skills against a boss for points. The first leg of the race finds you trying to follow close behind the boss as he races to a finish line at the bottom of a hill. Your goal is to stick as close as possible to him as you'll earn points based on your proximity. The second leg of the race finds you in the lead trying to put as much distance between you and the boss as you tear down the route again. This time out your points are on the line as the boss will be draining points from you, to varying degrees depending on their proximity to you. Your goal is to reach the finish line with some points intact. Though extremely challenging, the races offer the potential for instant victories if you can manage to meet certain conditions such as staying out in front for a certain amount of time or getting a sizable lead when being followed. You can also lose just as fast if you happen to collide with some of the destructible barriers that are set on parts of the track.

 

Another new twist to the gameplay in Need for Speed Carbon is the variety of car classes, which are being tweaked to have unique physics and handling. We were able to try out a canyon run with a car from each class and we liked how different each was. You'll actually have to become familiar with each of the classes in Need for Speed Carbon as, unlike previous games, you'll really have to master them all to some degree. The main reason to do so is that, when facing off against the various crews, you'll find that their individual turfs have been designed to play to the strengths of their vehicles. So tuner car areas will feature sharp turns, while muscle car areas will favor more linear open tracks, for example.

 

Need for Speed Carbon will also feature the return of the drift races that were absent from Most Wanted.Another returning feature with a fresh twist is customization. This time out Carbon is poised to offer all the expected features seen in previous games, although the ability to tune your cars isn't quite as deep as that offered in Need for Speed Underground 2, there's a crazy new aspect to it. The big twist this year is "auto sculpting" a Fight Night-esque method of morphing the elements of your car in reality via sliders and the controller's analog sticks. Your wingmen's out-of-race abilities play a part here as if you have some that possesses the fabricator and mechanic abilities you'll be able to do more to your cars.

 

I just pasted the essentials,for more information..here's the link

 

Need for Speed Carbon First Look - Xbox 360 News at GameSpot

  • 4 weeks later...

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