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Making a online MMORPG playable in the browser


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Why would you want to mix ASP.Net and PHP? You could do this all in PHP or vice versa.

Are you planning to use PHP4Mono? And if so, I doubt HelioHost would be suitable.

 

And as a side note, I think it would be best to build a core application server that handles calculations on a multithreaded pipeline basis. That's, of course, if your game uses some streamlined mechanics as in OGame.

But of course that would require some sort of a dedicated server, in which case the technical requirements render any (whether free or not) shared web host unusable. So, you're stuck with the scripting language itself, and this will cause a performance penalty. Maybe the penalty can be avoided partially, by using stored procedures in a PostgreSQL database and storing preemptive results; but it has to be designed carefully.

 

Anyway...

I know it seems like a basic task to design and build such a game, and to an extent it is, but it's still a huge load to carry on just two shoulders.

Wish you luck..

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Why would you want to mix ASP.Net and PHP? You could do this all in PHP or vice versa.

Are you planning to use PHP4Mono? And if so, I doubt HelioHost would be suitable.

 

And as a side note, I think it would be best to build a core application server that handles calculations on a multithreaded pipeline basis. That's, of course, if your game uses some streamlined mechanics as in OGame.

But of course that would require some sort of a dedicated server, in which case the technical requirements render any (whether free or not) shared web host unusable. So, you're stuck with the scripting language itself, and this will cause a performance penalty. Maybe the penalty can be avoided partially, by using stored procedures in a PostgreSQL database and storing preemptive results; but it has to be designed carefully.

 

Anyway...

I know it seems like a basic task to design and build such a game, and to an extent it is, but it's still a huge load to carry on just two shoulders.

Wish you luck..

 

I want to stay home - so I'm using PHP.

 

No, I'm not having some dedicated game server - it's that making a game is now going to be a hobby.

 

OK - I admit so, so I'm backing off the idea.

 

Would a mod close this thread?

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